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Gotal

 

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Gotal

AttributeDice 12D

MinDex 1D+2

MaxDex 4D+2

MinKnow 1D

MaxKnow 3D

MinMech 1D

MaxMech 2D

MinPerc 2D

MaxPerc 5D

MinStr 2D+1

MaxStr 4D+1

MinTech 1D

MaxTech 3D

MinMove 10

MaxMove 15

MinSize 1,8

MaxSize 2,1

Special Skills

Special Abilities

Energy Sensitivity:Because Gotals are unusually sensitive to radiation emissions, they receive a +3D to their search skill when hunting such targets

that are within 10- kilometers in open areas (such as deserts and open plains). When in crowded areas (such as cities and dense jungles) the bonus

drops to +1D and the range drops to less than one kilometer. However, in areas with intense radiation, Gotals suffer a -1D penalty to search because

their senses are overwhelmed by radiation static.

Mood Detection: Because of their skills at reading the electromagnetic auras of others, Gotals receive bonuses (or penalties) when engaging in

iteractive skills with other characters. The Gotal makes a Moderate Perception roll and adds the following bonus to all Perception Skills when

making opposed rolls for the rest of that encounter.

Roll Misses Difficulty By / Penalty

6 or more / -3D

2-5 / -2D

1 / -1D

Story Factors

Droid Hate: Gotals suffer a -1D penalty to all Perception based skill rolls when within three meters of a droid, due to the electromagnetic emissions

produced by the droid's circuitry. Because of this, a Gotal's opinion of droids will range from dislike to hate, and they will attempt to avoid droids if

possible.

Reputation: Because of the Gotals' reputation as being overly sensitive to moods and feelings, other species are uncomfortable dealing with them.

This often hurts them in matters of haggling, as any species who knows thier reputation will not put themselves in a situation where any dealing

must take place. Assign modifiers as appropriate.
 


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